

MemoryPatchRva(8 * sizeof(ULONG_PTR), 4, 0x403E92), // fix WNDCLASS::cbWndExtra MemoryPatchRva(0x00ull, 4, 0x329851), // disable stupid get joy stick pos MemoryPatchRva(0x1CEB, 2, 0圆4ACFE), // remove crappy mouse control PositionWindow

MemoryPatchRva((ULONG64)AoGetKeyState, 4, 0x9D5A00), // GetKeyState MemoryPatchRva(0x37, 1, 0x5006B8), // dead lock while exiting MemoryPatchRva(0x32, 1, 0x54FDA4), // text length of menu item created by MenuCmd(1, x, x) MemoryPatchRva(0圎B, 1, 0圆0CC8F), // burst energy MemoryPatchRva(0圎B, 1, 0圆26AC8), // bypass check is enemy MemoryPatchRva(0圎B, 1, 0x2EFBB8), // capture ? MemoryPatchRva(0圎B, 1, 0x2C33BE), // enable blur when width > 1024 MemoryPatchRva(0圎B, 1, 0x2CAA98), // enable shimmer when width > 1024 MemoryPatchRva(0x00ull, 1, 0圆55E64), // actor height (mini map) MemoryPatchRva(0x00ull, 1, 0圆53C31), // monster height MemoryPatchRva(PushActorDistance, sizeof(PushActorDistance), 0圆53BBE), MemoryPatchRva(PushActorDistance, sizeof(PushActorDistance), 0圆538EF), MemoryPatchRva(0x2C, 1, 0x5F693D), // debug at pos.X advance MemoryPatchRva(0x80, 1, 0x5F68A4), // force show debug at

MemoryPatchRva(0x81, 1, 0x5F66D9), // disable orig at MemoryPatchRva(0x49EB, 2, 0x5F668D), // disable orig at MemoryPatchRva(CraftConditions::CraftReflect, 4, 0x7E1858), // predefined flag MemoryPatchRva(0x20000, 4, 0x4E71B2), // chrimg max buffer size MemoryPatchRva(0x3FEB, 2, 0x452FD1), // bypass savedata checksum MemoryPatchRva(0圎B, 1, 0x2C15B7), // bypass CGlobal::SetStatusDataForChecking
